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View Full Version : STALKER Designer Diary on GS


Drewby
May 28th, 2004, 08:33 pm
http://www.gamespot.com/pc/action/stalker/preview_6099542.html

It explains some of the new features and how they are used in the game. It looks excellent on paper. Especially the part about 2 million bump-mapped polys per frame! :eek: