Feuerwizard
May 24th, 2004, 11:18 am
ATI's Radeon X800 series completed a one-two punch of killer developments for graphics chips, as ATI countered NVIDIA's GeForce 6800 with its own 16-pipe monster capable of astonishing performance. These new chips are very evenly matched in terms of performance, so we've interrogated ATI's David Nalasco about places where they differ: shader models, OpenGL performance, antialiasing methods, and the cards themselves. We've also discussed some of the questions raised by the controversial discovery of ATI's adaptive trilinear filtering algorithm. Read (http://www.techreport.com/etc/2004q2/nalasco/index.x?pg=1) on for an in-depth discussion about the hottest graphics issues of the day.