saufung
May 18th, 2004, 12:58 pm
I'm conducting a survey and find that this website is very helpful.I would like to know which modeling technique is the most commonly used technique in the development of 3D games?Furthermore,which one among this 3 techniques, polygonal,spline or NURBS, you prefer most and why?Thank you all very much.Hope to get your replies as soon as possible. :):