Fzoulcmbyl
April 21st, 2004, 03:06 am
From IGN:
April 20, 2004 - When we reviewed Star Wars Galaxies: An Empire Divided last year, we gave the game high marks for the use of the license. Though the game had its shortcomings, gamers got a strong sense that they were in the world of Star Wars. But while the locations and characters and quests were authentic and convincing, there was a key piece of the puzzle missing -- spaceflight.
Without that single element, any game based on the Star Wars franchise is incomplete, at least as far as fans are concerned. But later this year LucasArts will complete the picture with the release of a new expansion, Jump to Lightspeed. The new expansion offers players their first chance to jump into the seat of a number of different starfighters and seek their fortune in the vast, dark reaches of space.
The focus of Jump to Lightspeed is providing players with adventures in space. When you're flying between planets, you'll encounter all sorts of enemies, ranging from Hutt pirates to TIE fighter aces (if you're a Rebel). We're creating a number of new mission types specifically for these space adventures. It's definitely inspired everyone on the development team. We're very determined to capture the feel of the X-Wing and TIE Fighter titles. In many ways, we're looking at Jump to Lightspeed as "X-Wing vs. TIE Fighter" online.
Our goal is to fully integrate Jump to Lightspeed with the core ground game so that they are one, seamless experience. We envision a great deal of interaction between the two realms. As just an example, space is an unforgiving place to be and ships used in combat take significant damage. Players will need to return to planets often for ship maintenance and customization, to heal battle fatigue and to sell their loot from space.
http://pcmedia.ign.com/pc/image/jumptolightspeed_042004_in004_1082485457.jpg
Full Story (http://pc.ign.com/articles/507/507737p1.html)
Fzoul
April 20, 2004 - When we reviewed Star Wars Galaxies: An Empire Divided last year, we gave the game high marks for the use of the license. Though the game had its shortcomings, gamers got a strong sense that they were in the world of Star Wars. But while the locations and characters and quests were authentic and convincing, there was a key piece of the puzzle missing -- spaceflight.
Without that single element, any game based on the Star Wars franchise is incomplete, at least as far as fans are concerned. But later this year LucasArts will complete the picture with the release of a new expansion, Jump to Lightspeed. The new expansion offers players their first chance to jump into the seat of a number of different starfighters and seek their fortune in the vast, dark reaches of space.
The focus of Jump to Lightspeed is providing players with adventures in space. When you're flying between planets, you'll encounter all sorts of enemies, ranging from Hutt pirates to TIE fighter aces (if you're a Rebel). We're creating a number of new mission types specifically for these space adventures. It's definitely inspired everyone on the development team. We're very determined to capture the feel of the X-Wing and TIE Fighter titles. In many ways, we're looking at Jump to Lightspeed as "X-Wing vs. TIE Fighter" online.
Our goal is to fully integrate Jump to Lightspeed with the core ground game so that they are one, seamless experience. We envision a great deal of interaction between the two realms. As just an example, space is an unforgiving place to be and ships used in combat take significant damage. Players will need to return to planets often for ship maintenance and customization, to heal battle fatigue and to sell their loot from space.
http://pcmedia.ign.com/pc/image/jumptolightspeed_042004_in004_1082485457.jpg
Full Story (http://pc.ign.com/articles/507/507737p1.html)
Fzoul