Fzoulcmbyl
April 21st, 2004, 03:00 am
From IGN:
April 20, 2004 - Larian Studios announced today that the English-language version of Beyond Divinity, the follow-up (though not full sequel -- look for that later) to the successful RPG Divine Divinity, has gone gold. This means, of course, that production on the game is complete, and it will soon be heading to US (and UK) retailers.
"Once again we have delivered a very complex RPG," says Swen Vincke, project leader on Beyond Divinity, "and I want to congratulate my team on successfully finishing this new installment in the Divinity universe. The game turned out a lot bigger than we had originally planned 18 months ago and while I think that that's good news for RPG fans everywhere, it's been a hell of a lot of work for us. I'm curious to see what the reactions of players worldwide will be. As in Divine Divinity, they'll find that there's much more to the game than one would gather at first sight, and it'll be fun watching people discover all the things we've put in there."
Fzoul
April 20, 2004 - Larian Studios announced today that the English-language version of Beyond Divinity, the follow-up (though not full sequel -- look for that later) to the successful RPG Divine Divinity, has gone gold. This means, of course, that production on the game is complete, and it will soon be heading to US (and UK) retailers.
"Once again we have delivered a very complex RPG," says Swen Vincke, project leader on Beyond Divinity, "and I want to congratulate my team on successfully finishing this new installment in the Divinity universe. The game turned out a lot bigger than we had originally planned 18 months ago and while I think that that's good news for RPG fans everywhere, it's been a hell of a lot of work for us. I'm curious to see what the reactions of players worldwide will be. As in Divine Divinity, they'll find that there's much more to the game than one would gather at first sight, and it'll be fun watching people discover all the things we've put in there."
Fzoul