chip5541
October 6th, 2008, 08:44 am
A MrsP at the Eidos forum looked up the information posted on teh forum to hopefully clear up some confusion.
I've made this thread as a handy quick reference/reminder of what Rene has actually said about Deus Ex 3, to date.
Hopefully, many of you will find this really useful.
Obviously, I guess new members will benefit from it the most. ;)
This important information (thanks, Rene!) will no longer become lost within pages of discussion and/or argument and it will hopefully put to rest any misinformation/rumour/assumptions this forum has recently experienced. :nut:
I will (or the mods can) update this list as and when Rene provides more information.
If anything has been missed, please say so in this thread and the first post will be updated.
Thanks guys. :)
**
Here we go then....
What Rene has said:
RPG
Deus Ex 3 is an RPG. An action/RPG like the first one (Deus Ex).
FIRST PERSON OR THIRD PERSON
The game is FIRST person, but automatically switches to third person for some contextual actions.
You, as the player, do not have the ability to swap between views...it's a first person game but there are times where we want you to see Adam doing cool things.
STORY/PLOTLINE
The story and conspiracy elements are every bit a Deus Ex game. It's awesome.
The writing team at EM is made up of many talented and experienced people. And did you notice the Sheldon reference...?
MULTIPATH/NON LINEAR
It's still based around making decisions which have consequences, selecting from a multi-path, multi-solution approach in a non-linear space (think DX1 not Invisible War), and you're able to customize your character (Adam) as well as your weapons. DX3 is an action/RPG just like the first game.
When it comes to freedom, having space to search and roam in, and to run the streets and sewers, don't worry - we have that.
This was just a magazine first look. That stuff will come next time.
AUGMENTATION & TIMELINE
Adam has mechanical augmentations. Paul and JC were the first of the nano augmented. That's why it makes sense as a Prequel...remember Anna and Gunther were mechanically augmented. And with mechanical augmentations, you will actually be able to see Adam look awesome whereas JC looked pretty normal.
LOADING/LEVEL CHANGE
Our tech supports streaming of data so the transition from indoors to outdoors will be seamless.
FETUS IN TRAILER
I don't think it's a character in the game. I think it has hidden meaning...
HACKING
Hacking is a major pillar of gameplay and is certainly not a mini game. (Sorry Bioshock)
Hacking in Deus Ex 3 is a significant gameplay option which you can modify with augmentations if that's the way you develop your character.
Our hacking is well beyond a "mini game" and is really freaking cool.
CHOICE & CONSEQUENCE
The social aspect of the game is extremely important. Do not fear.
Choice and consequence is a major design influence. This is still a Deus Ex game.
GLOBAL/LOCAL/SOCIAL ENVIRONMENT
Don't worry - we know that traveling the world is one of the core values for Deus Ex...
You have city hubs to explore in a non-linear fashion.
There are different routes and different ways to complete an objective.
The social element is huge. There are tonnes of characters to interact with and the story is massive with a global conspiracy.
CHARACTER/AUGMENTATION DEVELOPMENT
You do gain experience points throughout the game which you can use to either upgrade yourself or your weapons. It's a choice.
There are many augmentations in the game so like the first one, you can choose how your character (Adam) develops.
****************************
We are still awaiting clarification on some other game functions.
Awaiting Clarification (aka "What Rene has NOT said"):
1. HEALTH REGENERATION
2. STEALTH SYSTEM
Once we have answers for the above (from Rene, of course) these will be added to top.
Thanks to MrsP for such diligent work.
I've made this thread as a handy quick reference/reminder of what Rene has actually said about Deus Ex 3, to date.
Hopefully, many of you will find this really useful.
Obviously, I guess new members will benefit from it the most. ;)
This important information (thanks, Rene!) will no longer become lost within pages of discussion and/or argument and it will hopefully put to rest any misinformation/rumour/assumptions this forum has recently experienced. :nut:
I will (or the mods can) update this list as and when Rene provides more information.
If anything has been missed, please say so in this thread and the first post will be updated.
Thanks guys. :)
**
Here we go then....
What Rene has said:
RPG
Deus Ex 3 is an RPG. An action/RPG like the first one (Deus Ex).
FIRST PERSON OR THIRD PERSON
The game is FIRST person, but automatically switches to third person for some contextual actions.
You, as the player, do not have the ability to swap between views...it's a first person game but there are times where we want you to see Adam doing cool things.
STORY/PLOTLINE
The story and conspiracy elements are every bit a Deus Ex game. It's awesome.
The writing team at EM is made up of many talented and experienced people. And did you notice the Sheldon reference...?
MULTIPATH/NON LINEAR
It's still based around making decisions which have consequences, selecting from a multi-path, multi-solution approach in a non-linear space (think DX1 not Invisible War), and you're able to customize your character (Adam) as well as your weapons. DX3 is an action/RPG just like the first game.
When it comes to freedom, having space to search and roam in, and to run the streets and sewers, don't worry - we have that.
This was just a magazine first look. That stuff will come next time.
AUGMENTATION & TIMELINE
Adam has mechanical augmentations. Paul and JC were the first of the nano augmented. That's why it makes sense as a Prequel...remember Anna and Gunther were mechanically augmented. And with mechanical augmentations, you will actually be able to see Adam look awesome whereas JC looked pretty normal.
LOADING/LEVEL CHANGE
Our tech supports streaming of data so the transition from indoors to outdoors will be seamless.
FETUS IN TRAILER
I don't think it's a character in the game. I think it has hidden meaning...
HACKING
Hacking is a major pillar of gameplay and is certainly not a mini game. (Sorry Bioshock)
Hacking in Deus Ex 3 is a significant gameplay option which you can modify with augmentations if that's the way you develop your character.
Our hacking is well beyond a "mini game" and is really freaking cool.
CHOICE & CONSEQUENCE
The social aspect of the game is extremely important. Do not fear.
Choice and consequence is a major design influence. This is still a Deus Ex game.
GLOBAL/LOCAL/SOCIAL ENVIRONMENT
Don't worry - we know that traveling the world is one of the core values for Deus Ex...
You have city hubs to explore in a non-linear fashion.
There are different routes and different ways to complete an objective.
The social element is huge. There are tonnes of characters to interact with and the story is massive with a global conspiracy.
CHARACTER/AUGMENTATION DEVELOPMENT
You do gain experience points throughout the game which you can use to either upgrade yourself or your weapons. It's a choice.
There are many augmentations in the game so like the first one, you can choose how your character (Adam) develops.
****************************
We are still awaiting clarification on some other game functions.
Awaiting Clarification (aka "What Rene has NOT said"):
1. HEALTH REGENERATION
2. STEALTH SYSTEM
Once we have answers for the above (from Rene, of course) these will be added to top.
Thanks to MrsP for such diligent work.